Sunday, 19 September 2010
[New Release] Playstation Move: A Wii Rip-Off?
Last Friday I spent a good part of the day playing with the new motion controllers for the PS3, the Playstation Move.
The Move marks Sony's take on the motion controlled madness that is starting to play a very important part on today's gaming consoles. Nintendo successfully bought motion remotes to the market with the Wii, and although it's sales have started to dry up a bit it continues to appeal to families.
The Playstation Move, in essence, is much like the Wiimotes. The Move Remote itself has a 'squashy' ball on the top that changes colour depending on what your playing and how brightly coloured your room is. Unlike the Wii, you require another accessory to play, the Playstation Eye. Although the Eye camera has been available on the PS3 since the release of Eye Of Judgement (which is quite some time ago now) it's only now getting the treatment in deserves. The camera picks up the motion controller (more so the coloured ball on top of the remote) to track and relay your movements into the game. While the Wiimote can also track basic movements, the Move also incorporates a '3D depth perception', which basically means if you move the remote closer to the camera, the object your using in the game will come closer to the screen (and obviously vice-versa if you move the remote away from the camera).
The main title I played was Sports Champions, which on reflection really requires two of the Move remotes to get the most out of the game as although you can play the games within with just the one, your losing out on some of the fun.
Take for example Gladiator Duel. One remote means your using it as a sword and as a shield, controlling the movements of both by pressing the trigger on the back to switch to your shield. If you however have 2 Move remotes, the second becomes your shield. You still need to hold the trigger to actively use your shield, but it allows you to move your shield separate to your main weapon.
As well as purchasing a remote, I also purchased a Navigator, which you may imagine has a similar use to that of the Wii's Nunchuck. The Navigator doesn't have any motion tech however, and is purely used to provide an analouge stick (for situations such as moving your an on-screen character). It also features an X and O buttons. Sadly, out of all the games played on Friday only the one title, Resident Evil 5 Gold Edition, required the Navigator. Instead of purchasing a Navigator you can choose to use a standard Playstation 3 controller in your other hand, but I can see this being a little uncomfortable, so would recomend buying a Navigator if your going to be playing a number of games that require it.
I had a feeling that Sony weren't going to get the free demos of upcoming Move titles on the Playstation Network in time, but they did! Launch day titles such as Start The Party and Sports Champions were ready for new Move gamers to download (although those gamers who purchased the Starter Pack with the camera didn't need too, as all the demos were bundled on a disc in the box). Heavy Rain and Tiger Woods also got updates to allow you to play with the Move remotes on day one.
My Move game of the day? That award goes to a game you can't buy off the shelves. Tumble, a Playstation Network title, works in a similar way to the board game Jenga...pitting players to build up oddly shaped blocks to score points while avoiding knocking any blocks out of bounds. Simple in design and concept, but a brilliant game that really makes the most out of the Move's accuracy.
Sony's attempt to tap into Nintendo's casual market is a great move (pardon the pun). It's a great new peripheral and one I hope gets the support from developers that it deserves (Just...go easy on the 'party games' guys!).
Myself, Tom and Mike recorded are first play with the new Playstation Move, and I'll provide a link to the videos once they appear on BlastProcess.com.
Monday, 6 September 2010
[Events] Gamesday is nearly upon us!
As some of you may, or may not be aware...not only do I enjoy gaming in the videogame sense...oh no...I also enjoy games of Warhammer Fantasy and 40K!
Towards the end of September every year, Games Workshop (the company behind Warhammer) put on a large gaming event, entitled Gamesday.
I've attended two so far, although I didn't attend last years. Since I've been going to this event its been held at Birmingham's NEC, which again is the venue for this years.
The event includes a sneak peak of upcoming minitures, a painting competition called Golden Demon, seminars with key people from the design studio as well as the chance to pick up upcoming releases early!
This year I'll be attending with fellow Blast Processor Mike. We're hopeing to get some time to chat to the studios behind the upcoming videogames based on Warhammer licences, such as THQ.
I'll be posting an article about the event as soon as I can!
Gamesday is on September 26th. Tickets are still avaliable from Games-Workshop.co.uk
Towards the end of September every year, Games Workshop (the company behind Warhammer) put on a large gaming event, entitled Gamesday.
I've attended two so far, although I didn't attend last years. Since I've been going to this event its been held at Birmingham's NEC, which again is the venue for this years.
The event includes a sneak peak of upcoming minitures, a painting competition called Golden Demon, seminars with key people from the design studio as well as the chance to pick up upcoming releases early!
This year I'll be attending with fellow Blast Processor Mike. We're hopeing to get some time to chat to the studios behind the upcoming videogames based on Warhammer licences, such as THQ.
I'll be posting an article about the event as soon as I can!
Gamesday is on September 26th. Tickets are still avaliable from Games-Workshop.co.uk
Tuesday, 31 August 2010
[News] Disappointment and Joy
A couple of weeks ago I applied for a gaming website as they were after a number of new writers to join the team. The site in question is Ready-Up.Net.
Sadly, I wasn't succesful, which is a little disappointing. However they did have a very large selection of candidates to go through, and compared to most I've not been writing about games for half as long as a number of other bloggers.
On the flip side though, I was sent an email from one of the sites main editors who said that my work was quite good, and pointed me in the right direction to improve. So the only way is up! Myself, and fellow Blast Processors Tom and Mike have some great ideas for the site, which means more writing and video work.
Speaking of writing, I've posted a short write-up on both the movie and game of Scott Pilgrim Vs The World over on BlastProcess.com.
Sadly, I wasn't succesful, which is a little disappointing. However they did have a very large selection of candidates to go through, and compared to most I've not been writing about games for half as long as a number of other bloggers.
On the flip side though, I was sent an email from one of the sites main editors who said that my work was quite good, and pointed me in the right direction to improve. So the only way is up! Myself, and fellow Blast Processors Tom and Mike have some great ideas for the site, which means more writing and video work.
Speaking of writing, I've posted a short write-up on both the movie and game of Scott Pilgrim Vs The World over on BlastProcess.com.
Monday, 16 August 2010
[News] Desktop is Out of Action
Once again, my poor desktop PC has been struck down by a virus, which means it'll need reformatting again...which will inevitably take a while as it's never straight forward.
It's a good job I have a laptop to fall back on!
Anyway, with that slight rant behind me, tomorrow marks the start of gamescom over in Germany, so it'll be interesting to see if any of the publishers decided to announce anything awesome that's on its way...perhaps something they weren't ready to announce at E3?
Last night I gave the demo of Scott Pilgrim Vs The World a go on the PS3 (360 version coming soon). If you've got a Playstation 3, then I'd heavily recommend giving the demo a download. It plays much like an old-school side-scrolling brawler, such as Golden Axe. They've purposely given it a pixelated visual look. Not only is it funky to look at and fun to play...it's also awesome to listen too as well! It supports 4 player local co-op, but however does not have any online multiplayer.
Speaking of multiplayer gaming...it's a shame I should mention that not having an online multiplayer is slightly disappointing. When I was growing up I didn't play games online...you didn't have the option too, it was all about getting some friends together and sitting in front of the same TV. I believe there is more fun to be had beating your friends at games when they are sitting next to you, although its very understandable that in some cases, this just isn't possible. Logistically its easier to play someone online...but...sometimes...it's great to organise a good old fashioned games evening!
It's a good job I have a laptop to fall back on!
Anyway, with that slight rant behind me, tomorrow marks the start of gamescom over in Germany, so it'll be interesting to see if any of the publishers decided to announce anything awesome that's on its way...perhaps something they weren't ready to announce at E3?
Last night I gave the demo of Scott Pilgrim Vs The World a go on the PS3 (360 version coming soon). If you've got a Playstation 3, then I'd heavily recommend giving the demo a download. It plays much like an old-school side-scrolling brawler, such as Golden Axe. They've purposely given it a pixelated visual look. Not only is it funky to look at and fun to play...it's also awesome to listen too as well! It supports 4 player local co-op, but however does not have any online multiplayer.
Speaking of multiplayer gaming...it's a shame I should mention that not having an online multiplayer is slightly disappointing. When I was growing up I didn't play games online...you didn't have the option too, it was all about getting some friends together and sitting in front of the same TV. I believe there is more fun to be had beating your friends at games when they are sitting next to you, although its very understandable that in some cases, this just isn't possible. Logistically its easier to play someone online...but...sometimes...it's great to organise a good old fashioned games evening!
Wednesday, 4 August 2010
[Update] Video is Up!
As promised, the video of my main character on Warcraft hitting 80 can now be found in this post over on Blast Process.
Enjoy!
Enjoy!
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